Tag Archives: Sony

How to create 4K 3D Videos for Youtube

Using Sony Vegas Pro (and presumably newer version of Sony Movie Studio)

  • I used the MainConcept AVC/AAC (*.mp4, *.avc) codec
  • I selected Custom Frame size and set width to 3840 and height to 1080.
  • I set maximum bps to 40,000,000
  • I set average bps to 32,000,000
  • On the Project tab, I set Stereoscopic 3D mode to “Side by side (full)”
  • Upload the file to Youtube
  • Add the following as individual “tags” in the Youtube “tags” section:
    yt3d:enable=true
    yt3d:enable=LR
    yt3d:aspect=15.99:9
    yt:crop=16:9

After Youtube recodes the video, the viewer will include 1440 HD and 2160 4K viewing options. Select your 3D viewing options and select 2160 4K – note, you need a fast Internet connection. This produces a much higher quality 3D image than the normal Youtube 3D configuration.

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Using Magix Movie Edit Pro (version 13 – should work on 14 too)

  • Compress the output to an mp4 video as 3840×2160 (not 1080). This creates a vertically stretched “half frame” on the left and right – however, since its 1920 wide, we end up retaining all of the original 1920×1080 on each stream.
  • Set to side by side, half frame (didn’t work for me when I set to full frame side by side)
  • Select a high bit rate such as 40 Mbps or faster
  • Upload to Youtube with the tag yt3d:aspect=15.99:9
  • In Advanced settings, select “This video is already 3D, and then select “Side by side: Left video on left side”.

After encoding, this shows up as a 4k 2160 3D video and plays as you would expect, but at a much higher image quality.

Fujifilm 3D W3, Lumix 3D1, Toshiba Z100, Sony Bloggie 3D specifications

A comparison of inexpensive, consumer level 3D cameras in terms of the specifications that matter for 3D photography and video. There are other cameras besides these but these are affordable and available from many vendors. Another day I will look in to specifications of higher end cameras, such as the Sony TD10/TD20 3D video cameras.

Update: Since posting this item it appears that most of these cameras are in the process of being discontinued and you can find some great half price deals right now. It is likely that new 3D cameras will be introduced in a few weeks at the 2013 Consumer Electronics Show.

Fujifilm W3 Lumix 3D1 Toshiba Camileo Z100
Stereobase 6.5 cm 3.0 cm 3.0 cm
Focal length 35-105mm 35mm equivalent 25-100mm 35mm equivalent Fixed lens, 4x digital zoom in 3D, 35mm equivalent unknown
Stills 2x 10.0 MP Sensor3D Resolution
7.2 MP in 16:9 ratio
8.9 MP in 3:2 ratio
10.0 MP in 4:3 ratio

Stills recorded in full size side by side MPO format

2x 12 MP Sensor3D Resolution
6 MP @ 16:9
8 MP @ 4:3

Stills recorded as full size
Side-by-Side MPO files

2x 5 MP sensor3D Resolution
4 MP @ 16:9
(2D 5M 2592 x 1944, and an “interpolated” 16 MP 4608×3456)

Stills recorded in  full side-by-side JPEG

Video Video
1280×720/24p
MP4 encoding3D HD Resolution
two separate video streams recorded as 1280×720/24p for left
1280×720/24p for rightEncoding
AVCHD or MJPEG
3D-AVI format
Video
1,920×1,080/30F
in either AVCHD or MP4. Sensor is progressive but video is encoded as 1080i – end result is basically the same as 30p.
1280×720/30p
1280×720/60pEncoding
AVCHD or MP43D Resolution
960 x 1080 for left
960 x 1080 for right
Video
1920×1080/30p
720/60p
MP4 encoding,3D file format is one half side-by-side formatmeaning 960×1080 for each halfFeatures external mic input plug
LCD Glasses free 3D 2D only Glasses free 3D
Image stabilization No, CCD imager Yes, CMOS imager No, CMOS
Battery user replaceable user replaceable user replaceable

 

 

Sony Bloggie 3D
Stereobase 2.0 cm
Focal length 16:9 stills and video: 47mm (35mm camera equivalent)
4:3 41mm (35mm equivalent)
Stills 2x 5.15 MP sensor
(3.1 MP @ 16:9)
(5 MP S 4:3)3D
2 MP (1920x1080x)Encoded as full size MPO side by side images
Video 1080
720/60p
720/30p
3D: 1080/30p onlyEncoding
MP4Encoded in half size side-by-side 3D format for 960 x 1080 resolution per side
LCD Glasses free 3D
Image stabilization Yes, CMOS imager
Battery internal, not replaceable

An interesting observation – some of these cameras have 1920×1080 image sensors but actually cut the image in half when encoded into video. The reality is they are not 1920×1080 but 960 x 1080 x 2.

In addition, the frame rate offers additional temporal resolution.

Let’s compare the image quality in terms of actual resolution, as well as resolution in time by calculating a “mega pixels per minute” rate:

  • Fujifilm W3: 1280 x 720 x 2 x 24 fps = 44.2 MP/minute
  • Lumix 3D1: 960 x 1080 x 2 x 30 fps = 62 MP / minute
  • Toshiba Z100: 960 x 1080 x 2 x 30 fps = 62 MP / minute
  • Sony Bloggie 3D: 960 x 1080 x 2 x 30 fps = 62 MP / minute
  • Generic 1280 x 720 x 30 fps = 55 MP / minute
  • Generic 1280 x 720 x 60 fps = 110 MP / minute

Interestingly, depending on many factors, your highest image quality might come from 720 x 60 fps because it delivers more potential information to your eyes over time.

Shooting 3D with my two Kodak Playsport Zx3 cameras, I think the 720/60p dual camera view looks on par with the 1080p/30p view. But that is also because after editing and 3D processing, the output of a 1080p video often ends up as a 960x1080p side by side video (as needed, for example, to upload to Youtube).

Figuring out which is best can get complicated!

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4k TV is, in part, all about 3D displays and projection systems

The Verge writes an article saying that 4k is wonderful, unlike 3D, saying that 4k is what consumers want.  This reporter does not understand the relationship between 4k and 3D at all and seems to think that when 4k comes along, no one will watch 3D.

Most people are unable to distinguish between 720p and 1080p on their large screen home TVs unless they have huge screens. 4k is designed, in part, to present 3D images. Most current 1080p based 3D systems either halve the resolution or halve the frames – with one half to the left eye and another half to the right eye.

A “4k” image is four times the resolution of 1080p (think 4 screens instead of one 1080p screen) and provides the quantity of information to present high quality 3D images.

3D works best when there is as much detail as possible and looks worse when downgraded. A 3D video shot on two 1080p cameras still ends up with the equivalent of 540p for the left eye and 540p for the right eye, or 960 vertical lines, or half the frames devoted to the left and half to the right eye. Either way, today’s system lose a lot of resolution – 4k fixes that too.

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