Category Archives: 3D

NASA Is Using Red and Blue 3D Glasses to Pilot Mars Rover from Home

Journalists are morons when it comes to 3D:

The quarantine also meant they no longer had access to their special 3D goggles

Source: NASA Is Using Red and Blue 3D Glasses to Pilot Mars Rover from Home

They literally rave over “VR HELMETS” but tell us that “3D goggles” were unwieldy. Have covered this many, many times.  Many reporters call 3D glasses  “goggles” but then write enthusiastically about VR helmets – this makes no sense what so ever.

“No glasses” 3D Holograms?

Light Field Labs has raised an additional US $28 million in funding to develop and produce free air holographic display technology. They are said to have a working prototype now and the additional funding will enable them to scale up to an actual product.

The aim is to create holographic objects that appear to be three dimensional and float in space without head-mounted gear such as augmented reality or virtual reality goggles.”

Source: Light Field Labs : 3D Holograms no glasses Deep Dive – fxguide

The principle people behind the technology had developed the Lytro camera technology. As best I can tell, it may be similar to a digital implementation of a conventional, analog, film-based hologram. In the original hologram technology, you look at a flat image that is, basically, like a window pane. As you move to the left or right, you see the true 3D image visible from that point in space. In the laser-based hologram, the window pane is a film that has recorded light interference patterns.

From the description down the page, here, my interpretation is they have created a currently small window pane that is replicating the light interference hologram concept, but in the digital domain. Obviously, it takes a tremendous amount of computational horsepower and for video, high bandwidth, both of which are becoming available as tech advances.

I presume, also, that this technology can be used to project objects in front of the viewing plane, as is done in stereoscopic 3D. In other words, actors or objects can be appear to be between you and the viewing screen – or behind the screen.

This tech creates true 3D that does not require glasses for viewing.

Another reporter does not understand 3D

3D box office revenues have taken a steep dive, with box office sales at their lowest level in eight years. It may finally be time to say sayonara to those bulky tinted glasses.

I would be overjoyed on the day that 3D finally bites the dust. The tinted glasses overly darken the screen, and the rare effects that cater to the technology often only serve to make me woozy.

Source: 3D Movie Box Office Sales Hit Lowest Level in 8 Years

The reporter writes about films but when it comes to 3D, is a dufus – movie theater 3D glasses are light weight, clear, polarizing filters, not “bulky tinted glasses”. The reporter believes she is wearing tinted glasses when she is not – apparently does not understand the concept of polarized lenses. Since she does not like 3D (sample size n = 1), then no one should enjoy 3D. Wow. If she doesn’t like 3D, then she does not have to watch it, but alas, she wants 3D to be gone because no one should enjoy 3D 🙂

Continue reading Another reporter does not understand 3D

‘Avatar 2’ sequel in 2020 could kick start #3D again

Avatar was a huge success and caused many studios to rush out 3D conversions of existing 2D content – but which were, frankly, terrible conversions.

Certain studios took the time to make high-quality 3D films, but some films that were put into 3D were garbage. As a result, not all 3D was created equal,” says Eric Handler, a media analyst with MKM Partners. “There was a lot that people didn’t want to pay a premium for anymore.”

There’s hope from certain sectors that the release of “Avatar 2” in 2021 could reignite passion for the format. Cameron is planning three subsequent sequels in the coming years, with a fifth installment wrapping things up in 2027.

Source: ‘Avatar’ Anniversary: James Cameron’s Box Office Epic Turns 10 – Variety

Watch Star Wars: The Rise of Skywalker in 3D?

The reviewer notes that significant scenes are very dimly lit, very dark, and these types of scenes do very poorly in 3D:

Star Wars: The Rise of Skywalker isn’t the worst 3D conversion in Star Wars history, but it certainly doesn’t hit the lofty heights of Star Wars: The Force Awakens’ 3D conversion efforts. A decent end to a saga’s third dimensional run, there are stumbling blocks that could have been avoided, but weren’t.

If you’re a 3D fanatic, this presentation isn’t a total waste of time, but it won’t rival some of the best examples of the medium we’ve seen in recent years. However, if you’ve been catching up on all the other films in 2D, you might not want to dive into the world of Star Wars’ 3D universe with this particular film.

Source: To 3D Or Not To 3D: Buy The Right Star Wars: The Rise Of Skywalker Ticket

I am a 3D fan but will probably not see this in 3D. Partially, I need to drive about 20+ miles (30+ km) to the nearest theater where it is showing in 3D versus driving just over 1 mile (1.6 km) to see it in 2D 🙂

3D theaters continue to increase in number

From: 3D is “dead”, but 3D cinema screens rise is steady – Personal View Talks

And while “3D TV” is mostly gone at present, 3D video projectors are very common. Most video projectors support 3D because it is very inexpensive to add 3D to a projection system while it was expensive to put the tech into flat panel TVs.

If you are looking for 3D viewing options at home, 3D projectors are a good option. Another option is 3D computer monitors, which are used in gaming and engineering and other visualization applications.

16-lens, 3D live streaming VR camera

Delivers 4K stereoscopic live stream or 6k for post editing:

The Live Planet VR system may look like something out of a science fiction movie, but this stereoscopic, 16-lens camera and its associated cloud platform may be one of the best tools out there for live-streaming events in 360 degrees.

Source: Review: Live Planet VR live-streaming system: Digital Photography Review

I find VR “interesting” and enjoy doing occasional VR shooting. But viewing seems cumbersome with use of VR helmets versus wearing 3D glasses. So far, little VR has been shot in stereoscopic 3D – yet VR 3D is far more interesting to view than plain VR.

“Remember virtual reality? Its buzz has faded at CES 2019”

NEW YORK (AP) — Just a few years ago, virtual reality was poised to take over the world. After decades of near misses, the revolution finally seemed imminent, with slick consumer headsets about to hit the market and industries from gaming and entertainment to social media ready to hop on the bandwagon. But the buzz over VR has faded to a whisper.

Source: Remember virtual reality? Its buzz has faded at CES 2019

and

But it’s 2019. I’m at CES, and VR is an idea gathering dust for all the wrong reasons, lost in a sea of strange peripherals and pipe dreams. Self-contained VR devices, like Oculus Quest and the newly announced HTC Vive Cosmos, are en route, but it feels too little, too late. VR has lost the attention of mainstream audiences.

At CES 2019, VR feels like a dream gathering dust

When the tech reporters conclude VR is dead, you’ve got a big problem. VR is looking like yet another much hyped consumer technology that is not achieving lift off.

Have not yet seen them give a simple reason for the failure. Tech reporters repeatedly blamed “3D goggles” for the failure of 3D in the consumer space, but the same reporters were simultaneously enthused about “VR helmets”, which didn’t make sense.