- Cameras are large and unwieldy
- Cameras are generally complex and hard to use, relative to a smart phone’s camera
- Posting photos taken on a camera is complex relative to posting from a smart phone
- Post processing camera photos on a computers means a decently powerful computer and learning specialized software
- Most photos are posted online, and end up viewed at about a 1.2 megapixel resolution. Meanwhile, camera makers are pushing 50 to 100 megapixel cameras … which is a disconnect from how most photos are being used.
- Smart phones sell in far larger volumes than cameras creating economies of scale, plus R&D budgets much larger than camera R&D budgets.
- Some camera users are now former camera users and only take photos with their smart phones.
The author’s conclusion is that smart phones will consume most of the market for cameras.
Source: The Smartphone vs The Camera Industry
Source: How to stream 3D movies from your PC to your Gear VR | Android Central
Samsung’s Gear VR is designed to work with Samsung smart phones. However, with the right viewing apps, it can sometimes be used to view VR and 3D videos with non-Samsung smart phones.
At the time I bought a Gear VR headset, it was apparently the only type of “Google Cardboard” Viewer headsets that included a diopter adjustment to correct for near or far sightedness. Basically, going back a year or two, VR viewers were unusable by most people over age 45 due to presbyopia (and the need to wear reading glasses as we get older).
I use the Gear VR to view some VR content using an old Nexus 4 phone and an app that supports either a Bluetooth mouse button for clicking. The Gear VR otherwise only supports clicking with Samsung phones but you can pair a Bluetooth mouse to your smart phone and use the mouse button (or the mouse pointer!)
Look at the Galaxy Samsung S5, S6, S7 and Note 8 phone scores to see the improvements made, over time.
Source: Disruptive technologies in mobile imaging: Taking smartphone cameras to the next level – DxOMark
Mobile gaming is seen as a big driver of 3D features for mobile phones, together with technology such as glasses free autostereoscopic displays (and not mention here, but also VR).
3D mobile phone transports depth perception to the viewer by employing stereoscopy or any other form of 3D depth techniques. Several 3D phones have an auto-stereoscopic parallax barrier display and few have a 3D camera and a 3D output via HDMI.
Source: STEREOSCOPY :: Mobile 3D Market expected to show steady growth by 2021 (1/1) –
This is a smart phone designed specifically for photography enthusiasts, with a 21 megapixel f/2.0 rear camera and a 13 megapixel front camera, plus 4K video. Kodak calls it a “photography first” smart phone. It even includes an actual shutter button.
?A Kodak smartphone aimed at photographers has gone on sale at a pop-up store in London.
Source: Kodak Ektra ‘photography first’ smartphone goes on sale – The Irish News
This phone actually looks very interesting for those of us who like to take pictures and video. Plus it features a 10-core processor, which presumably aids not only high performance applications, but also helps to reduce power. Multi-core systems reduce power by enabling basic functions to run on just one processor, and only powering up additional cores, as needed.
Learn a lot more at the Kodak Phones web site.