Red/cyan 3D Anaglyph.
Guide to 3D Photography is for the beginning 3D photographer, showing how to get started, how to process images on your computer or tablet, and how to view your 3D photographs. You can begin shooting 3D photos using one camera or two, or using integrated 3D cameras.
This is a hands-on guide with step-by-step examples for shooting, processing and displaying your 3D images. This guide is intended for the novice to mid-skill level 3D enthusiast; this guide is not targeted at experienced 3D photographers.
Anyone can shoot and process 3D – this book shows you how.
Using free software that runs on Windows-based personal computers, or free or low-cost apps for iPad or Android tablets and smart phones, your stereo photographs can be turned into viewable 3D photos for display on your computer, displayed online or printed on paper or turned in to glasses free 3D prints (for a service fee).
While 3D TVs and monitors provide the best viewing experience, you can get started with free or very low cost filtered glasses. You’ll even learn how to create 3D photos that can be viewed without any glasses or special hardware.
NOT RECOMMENDED for Black & White or gray scale e-readers as the 3D color photographs in the books can not be viewed – however the photos are available separately online.
RECOMMENDED FOR COLOR E-READERs including color tablets and e-reader software on tablets, notebooks and desktop computers.
Guide to 3D Photograph covers learning “how to see in 3D” to achieve the best 3D effects while avoiding common 3D problems that can ruin 3D photos or cause eyestrain for viewers. The book also covers methods for shooting 3D with one camera, with two cameras, or with commercially made, special purpose 3D cameras, and viewing 3D photos on 3D monitors.
Advanced topics include the concept of a 3D “depth box”, the importance of the spacing between the left and right image lenses and how that impacts depth captured in the photograph, advanced image processing techniques and methods of creating “wiggle” animated 3D images, as well as red/cyan, green/magenta, yellow/blue and amber/blue anaglyphs.
166 single spaced Microsoft Word pages. Over 100 photos including red/cyan anaglyph 3D, cross-eyed 3D and 2D photographs. Over 50 illustrations/drawings or screen shots.
Table of Contents
Trademarks and Copyrights
Chapter 1 – Introduction to 3D Photography
Chapter 2 – Shooting and Processing Your First 3D Photo
Chapter 3 – Processing 3D Images on iPad and Android Tablets
Chapter 4 – Learning to see in 3D
Chapter 5 – Using Two Cameras for 3D Photography
Chapter 6 – Integrated 3D Cameras
Chapter 7 – Displaying 3D photos
Chapter 8 – Additional Stereoscopic Image Corrections
Chapter 9 – Advanced 3D Image Shooting and Processing
Chapter 10 – Afterword: The Future of 3D Photography and 3D Video
The third largest television maker in the world, China-based TCL, announced today that it will sell a 4K resolution, 50-in. Ultra High Definition (UHD) TV starting this fall for $999.
An advantage of 4k is that it can finally deliver decent 3D compared to the half resolution HDTV 3D solutions (half resolution in vertical, horizontal or temporal dimension).
The Civil War battle re-enactment video I uploaded last night, was edited in Sony Vegas Movie Studio 12. Vegas MS has decent 3D support except for some issues that make synchronizing dual camera tracks a bit tougher. Once two tracks are paired as a 3D stereoscopic pair, there is no way to shift one of the tracks over by individual frames, which may be necessary if they were not precisely synchronized. However, I have found version 12 of the Vegas Movie Studio to be rock solid for 3D editing (unlike prior versions).
Magix Move Edit version 17 was also very solid for 3D editing. But their 2013 edition, renamed to Magix Movie Edit Pro 2013, was filled with bugs. Even basic 3D features appeared to have not been run by a software tester – they just didn’t work. A later update fixed most of those problems, but, as widely reported online, there continue to be problems exporting video output to MP4 files. It seems this might have to do with trying to use GPU hardware acceleration – or not – or maybe which brand of GPU is installed on the computer.
Based on some experiments, a simpler solution is to just output to Windows Media (WMV) format files. Seems much faster than MP4 encoding and so far, no problems encountered. I will do some experiments before I do this next project in MEP. MEP has a nice feature for 3D editing and that is automatic dual track alignment, based on the sound tracks, plus after pairing, the tracks can be shifted left or right, one frame at a time.