Category Archives: Software

Facebook fuses VR, News Feed with 3D posts 

Facebook users can now interact with and use 3D content across the Facebook News Feed and its virtual reality (VR) platform called Facebook Spaces

Source: Facebook fuses VR, News Feed with 3D posts – Business Insider

Facebook’s concept of 3D is objects and characters modeled as 3D graphics. You can drag the objects around to give a sense of looking at them in 3D – but these are not stereoscopic 3D features.

Adobe to increase the price of some Adobe Creative Cloud plans

Adobe announced a price increase for some Adobe Creative Cloud plans in the United States, Canada and Mexico. T

Source: Adobe to increase the price of some Adobe Creative Cloud plans in North America | Photo Rumors

Lightroom 5.7 was getting on in years and does not support two newer cameras I have. I’ve switched to Adobe alternatives. I will keep LR 5.7 (since that is one I did not have to pay by the month to use) to access my photo library, but otherwise, I have moved on past Adobe. Adobe’s focus is the professional market, not amateur.

Snapchat to introduce “3D” feature (but is it 3D?)

As part of another movie promotion:

Screen Gems is partnering with Snapchat again on a 3D lens for its upcoming fifthquel Underworld: Blood Wars.

Source: ‘Underworld: Blood Wars’ Tie-In: Screen Gems & Snapchat Reteam | Deadline

From the various news reports, it sounds like its a 360 degree view. As you rotate your phone about, you see the full 360 degree panorama (or may be sphere). It does not sound like it is 3D at all.

#ELSEWHERE introduces #3D viewing system based on iPhone and viewing lenses

It’s a $50 setup that says it dynamically converts any image or video screen into 3D, doing a 2D to 3D conversion. It works in conjunction with an iOS app. Looks like it uses the iPhone camera to collect images, the app to do a 2D to 3D conversion into side-by-side viewing, and then uses the “3D viewer” to enable parallel view on the Phone screen’s side by side image. I think.

Parallel viewing glasses is not new. But using an iPhone camera to record 2D and then converting in real time to 3D is a neat trick. Provided you want to watch it on your iPhone. Photo, below, form the Elsewhere web site:

frames

This post is a bit more info on our previous post which did not have any details.

Source: ELSEWHERE

The demographics of camera users

The author, at the link below, notes that those under 30 predominately use their smart phone to take photos.

Older travelers use compact point and shoot cameras, and middle aged and older often shoot with higher end DSLRs.

One thing I noticed on my trip to the UK , specifically London, was the abundance of cameras.

Source: Cameras, Cameras, Everywhere | Garden Walk Garden Talk

A recent Nikon item said that 55% of their DSLR sales are now going to consumers upgrading from smart phones.

My observations are in line with those of the linked article. I noticed this summer an increase in the number of travelers using an actual camera, rather than a smart phone. “Bridge cameras” – which look a bit like DSLRs but have a built-in, non-interchangeable lens, are popular.

The market is shifting a bit back towards real cameras. My hunch is many consumers will start out with larger cameras but eventually retreat to smaller cameras as they find the size and weight becomes cumbersome.

I suspect the 1″ cameras, with excellent image quality and good low light performance, may be the sweet spot for size, quality and convenience.

As the next blog post notes, post processing software is enabling small cameras to begin to rival their big cousins’ features. Software tools today provide high quality noise reduction, enabling small sensor cameras to work more like big sensors, and software tricks can even simulate bokeh.