This strongly suggests 3D editing is coming to Final Cut Pro X: Apple’s 3D video editing patent hints at future Final Cut Pro features.
An Apple Final Cut user survey done a year ago included several questions about 3D editing, suggesting Apple was watching the 3D space carefully.
The Apple patent appears to cover a method of associating two independent clips shot on two cameras (the left and right cameras). This is an important feature as pairing of stereoscopic clips shot on two cameras is presently done manually and is time consuming.
A video editor plug in that takes good video and adds hand held shakes, focus errors and incorrect zooms!
Guide to 3D Photography is for the beginning 3D photographer, showing how to get started, how to process images on your computer or tablet, and how to view your 3D photographs. You can begin shooting 3D photos using one camera or two, or using integrated 3D cameras.
This is a hands-on guide with step-by-step examples for shooting, processing and displaying your 3D images. This guide is intended for the novice to mid-skill level 3D enthusiast; this guide is not targeted at experienced 3D photographers.
Anyone can shoot and process 3D – this book shows you how.
Using free software that runs on Windows-based personal computers, or free or low-cost apps for iPad or Android tablets and smart phones, your stereo photographs can be turned into viewable 3D photos for display on your computer, displayed online or printed on paper or turned in to glasses free 3D prints (for a service fee).
While 3D TVs and monitors provide the best viewing experience, you can get started with free or very low cost filtered glasses. You’ll even learn how to create 3D photos that can be viewed without any glasses or special hardware.
NOT RECOMMENDED for Black & White or gray scale e-readers as the 3D color photographs in the books can not be viewed – however the photos are available separately online.
RECOMMENDED FOR COLOR E-READERs including color tablets and e-reader software on tablets, notebooks and desktop computers.
Guide to 3D Photograph covers learning “how to see in 3D” to achieve the best 3D effects while avoiding common 3D problems that can ruin 3D photos or cause eyestrain for viewers. The book also covers methods for shooting 3D with one camera, with two cameras, or with commercially made, special purpose 3D cameras, and viewing 3D photos on 3D monitors.
Advanced topics include the concept of a 3D “depth box”, the importance of the spacing between the left and right image lenses and how that impacts depth captured in the photograph, advanced image processing techniques and methods of creating “wiggle” animated 3D images, as well as red/cyan, green/magenta, yellow/blue and amber/blue anaglyphs.
166 single spaced Microsoft Word pages. Over 100 photos including red/cyan anaglyph 3D, cross-eyed 3D and 2D photographs. Over 50 illustrations/drawings or screen shots.
Table of Contents
Trademarks and Copyrights
Chapter 1 – Introduction to 3D Photography
Chapter 2 – Shooting and Processing Your First 3D Photo
Chapter 3 – Processing 3D Images on iPad and Android Tablets
Chapter 4 – Learning to see in 3D
Chapter 5 – Using Two Cameras for 3D Photography
Chapter 6 – Integrated 3D Cameras
Chapter 7 – Displaying 3D photos
Chapter 8 – Additional Stereoscopic Image Corrections
Chapter 9 – Advanced 3D Image Shooting and Processing
Chapter 10 – Afterword: The Future of 3D Photography and 3D Video
The Civil War battle re-enactment video I uploaded last night, was edited in Sony Vegas Movie Studio 12. Vegas MS has decent 3D support except for some issues that make synchronizing dual camera tracks a bit tougher. Once two tracks are paired as a 3D stereoscopic pair, there is no way to shift one of the tracks over by individual frames, which may be necessary if they were not precisely synchronized. However, I have found version 12 of the Vegas Movie Studio to be rock solid for 3D editing (unlike prior versions).
Magix Move Edit version 17 was also very solid for 3D editing. But their 2013 edition, renamed to Magix Movie Edit Pro 2013, was filled with bugs. Even basic 3D features appeared to have not been run by a software tester – they just didn’t work. A later update fixed most of those problems, but, as widely reported online, there continue to be problems exporting video output to MP4 files. It seems this might have to do with trying to use GPU hardware acceleration – or not – or maybe which brand of GPU is installed on the computer.
Based on some experiments, a simpler solution is to just output to Windows Media (WMV) format files. Seems much faster than MP4 encoding and so far, no problems encountered. I will do some experiments before I do this next project in MEP. MEP has a nice feature for 3D editing and that is automatic dual track alignment, based on the sound tracks, plus after pairing, the tracks can be shifted left or right, one frame at a time.
Making the rounds right now is the observation that photographers who currently edit their photos get locked into Adobe forever. If they stop paying their annual subscription fee (which is priced about twice what the packaged software had cost, based on Adobe’s historical update rate), they lose access to their photos which are (or will be) stored in incompatible file formats (incompatible with older software).
Photographers are saying they intend to abandon Adobe’s software products over this.
I have not yet tried Pinnacle Studio for 3D video editing but know people who use it and like it. Have to try it!
I am presently using Vegas Movie Studio 12 for 3D video editing and it has been a solid performer for me.
I also use Magix Movie Edit Pro version 18 (MEP) which I like a lot. The newer version, MEP 2013 Pro was introduced last fall but had some problems with the 3D features in particular. However, MEP 2013 also runs about twice as fast for many functions such as MP4 encoding. There have also been at least two updates since last fall that fixed most of the problems. I like the user interface for MEP – and especially like its 3D pair auto synchronization feature.
This does an amazing job of converting HD into crappy old 8mm film look. But why? At least they didn’t start with Canon 5D Mark III video footage and turn it into crappy old movie look!
Commentary from – Taking stills from video – Personal View Talks.
Frames grabs from 4k video are going to look really nice 🙂
There are times, in video, where we want 30 fps – but that can result in jittery motion if the shutter speed is fast. We can either use a longer shutter speed (e.g. 1/30th of a second) to blur motion, or we could shoot at higher frame rates (60 fps).
The authors propose shooting subjects that have fast action in 60 fps but continuing to shoot slower moving subjects in 30 fps. In post production, the entire production can be rendered as 60 fps by doubling up the 30 fps frame.
They did their tests, by the way, for 3D video. 3D likes good detail and does not like lots of motion blur, complicated the decision: how to render detailed 3D without ending up with motion blur problems.
(Actually, the link is to a PAL world discussion where they do thinks in 25 or 50 fps. I translated to 30/60 fps for the North American audience. Also, I did some similar tests sort of along the lines of the authors, but was just playing around with 720p/60 for 3D and found the results were much better than I had expected. But that also may have depended on the inexpensive cameras I was using.)