Category Archives: Cameras

Common photography aspect ratios and print sizes are arbitrary

Still photography and motion pictures have, over history, used aspect ratios such as 4:3, 3:2, or for printing 4×5, 8×10 and what not.

These choices were arbitrary – based on practical design and implementation considerations of the time.

The popular 8×10 paper size came from how fine paper was originally manufactured and sliced down to size by hand, in Dutch paper mills and corresponded to the equipment size readily handled by the length of the arms of the mill workers. These cut 8×10 sheets were later cut to create 8×5 sheets, which in turn were sliced to 4×5 sheets. (I could not verify these claims independently but could not dispute them either. Of interest, the 8 1/2 by 11 inch sheet of paper we take for granted also seems to have come out of similar issues and stuck with us because of practical issues regarding manual typewriters, issues that no longer exist today.)

The 35mm standard came from early still photo film which happened to be 70mm wide, but was split down the middle by Thomas Edison to save money for making a movie film. After adding holes along side the film for pulling the film through their movie camera, the image area became 24mm wide measured across the film. Each image was limited to 18mm in the length direction – becoming a 24 x 18mm or 4:3 aspect ratio image.

This film was then adopted for new still cameras (Leica) which chose to double the 18mm to 36mm, hence 24mm by 36mm (the well known 35mm format) in a 2:3 (or 3:2) aspect ratio. The 1:1 ratio photo came from waist-level viewfinder cameras – since it was not easy to turn the camera sideways, they chose a 1:1 ratio.

The result is that today’s modern digital camera and print aspect ratios are arbitrary and based on design choices that occurred out of practical considerations in the 19th century and the early 20th century.

Source: history – What historic reasons are there for common aspect ratios? – Photography Stack Exchange

And then there is the 16:9 aspect ratio of HD, which is the compromise that came out of a committee that wanted to create a new TV standard to deal well with older 4:3 content and wide screen content which is wider than 16:9. Basically, an arbitrary compromise value.

There is also similar information on how did we end up with audio reel-to-reel tape recording at 7 1/2 inches per second? I was told it was because this was the speed at which 16mm film, with an optical soundtrack on the film, operated. I could not quickly verify if this was true though and could only work out that 16mm film seemed to go through at 7.1″ inches per second at 24 fps.

Reporters still refer to 3D Goggles with a new twist: “goggle-free 3D”

Many biased reporters called 3D glasses “3D goggles” to insult the technology as best they could. They then simultaneously rave over VR helmets, which makes no sense.

My 3D glasses are nearly identical to my reading glasses, but no one says I’m wearing “reading goggles”! And we don’t wear “dark goggles” when we drive on a bright and sunny day!

Needless to say, another reporter has now invented the rude term “google-free 3D” to continue his insults. He is an idiot. Sorry.

Source: CES 2018: Power, speakers, and goggle-free 3D | Best Apple TV

#Ricoh introduces software development kit, APIs for Theta V #VR camera #VR360 #CES2018

Yay! Ricoh announces a software development kit and partner program for third parties to add features to their Theta V camera.

This is exciting – 4-5 years ago, I approached all the camera makers at CES about adding an SDK for their cameras. Panasonic was interested, Sony and Canon did not blow me off, but Nikon was stuck on stupid.

Nikon told me that allowing third parties to add features to their products would ruin the Nikon brand.

I said, “Just like how third party software ruined the Apple iPhone?”

The Nikon staff did actually laugh at that and noted they understood what I was saying but they had to speak the company line and management would never go for something like that. Since then, Nikon has been suffering significant financial challenges – oh well!