Category Archives: Technical

Fujifilm 3D W3, Lumix 3D1, Toshiba Z100, Sony Bloggie 3D specifications

A comparison of inexpensive, consumer level 3D cameras in terms of the specifications that matter for 3D photography and video. There are other cameras besides these but these are affordable and available from many vendors. Another day I will look in to specifications of higher end cameras, such as the Sony TD10/TD20 3D video cameras.

Update: Since posting this item it appears that most of these cameras are in the process of being discontinued and you can find some great half price deals right now. It is likely that new 3D cameras will be introduced in a few weeks at the 2013 Consumer Electronics Show.

Fujifilm W3 Lumix 3D1 Toshiba Camileo Z100
Stereobase 6.5 cm 3.0 cm 3.0 cm
Focal length 35-105mm 35mm equivalent 25-100mm 35mm equivalent Fixed lens, 4x digital zoom in 3D, 35mm equivalent unknown
Stills 2x 10.0 MP Sensor3D Resolution
7.2 MP in 16:9 ratio
8.9 MP in 3:2 ratio
10.0 MP in 4:3 ratio

Stills recorded in full size side by side MPO format

2x 12 MP Sensor3D Resolution
6 MP @ 16:9
8 MP @ 4:3

Stills recorded as full size
Side-by-Side MPO files

2x 5 MP sensor3D Resolution
4 MP @ 16:9
(2D 5M 2592 x 1944, and an “interpolated” 16 MP 4608×3456)

Stills recorded in  full side-by-side JPEG

Video Video
1280×720/24p
MP4 encoding3D HD Resolution
two separate video streams recorded as 1280×720/24p for left
1280×720/24p for rightEncoding
AVCHD or MJPEG
3D-AVI format
Video
1,920×1,080/30F
in either AVCHD or MP4. Sensor is progressive but video is encoded as 1080i – end result is basically the same as 30p.
1280×720/30p
1280×720/60pEncoding
AVCHD or MP43D Resolution
960 x 1080 for left
960 x 1080 for right
Video
1920×1080/30p
720/60p
MP4 encoding,3D file format is one half side-by-side formatmeaning 960×1080 for each halfFeatures external mic input plug
LCD Glasses free 3D 2D only Glasses free 3D
Image stabilization No, CCD imager Yes, CMOS imager No, CMOS
Battery user replaceable user replaceable user replaceable

 

 

Sony Bloggie 3D
Stereobase 2.0 cm
Focal length 16:9 stills and video: 47mm (35mm camera equivalent)
4:3 41mm (35mm equivalent)
Stills 2x 5.15 MP sensor
(3.1 MP @ 16:9)
(5 MP S 4:3)3D
2 MP (1920x1080x)Encoded as full size MPO side by side images
Video 1080
720/60p
720/30p
3D: 1080/30p onlyEncoding
MP4Encoded in half size side-by-side 3D format for 960 x 1080 resolution per side
LCD Glasses free 3D
Image stabilization Yes, CMOS imager
Battery internal, not replaceable

An interesting observation – some of these cameras have 1920×1080 image sensors but actually cut the image in half when encoded into video. The reality is they are not 1920×1080 but 960 x 1080 x 2.

In addition, the frame rate offers additional temporal resolution.

Let’s compare the image quality in terms of actual resolution, as well as resolution in time by calculating a “mega pixels per minute” rate:

  • Fujifilm W3: 1280 x 720 x 2 x 24 fps = 44.2 MP/minute
  • Lumix 3D1: 960 x 1080 x 2 x 30 fps = 62 MP / minute
  • Toshiba Z100: 960 x 1080 x 2 x 30 fps = 62 MP / minute
  • Sony Bloggie 3D: 960 x 1080 x 2 x 30 fps = 62 MP / minute
  • Generic 1280 x 720 x 30 fps = 55 MP / minute
  • Generic 1280 x 720 x 60 fps = 110 MP / minute

Interestingly, depending on many factors, your highest image quality might come from 720 x 60 fps because it delivers more potential information to your eyes over time.

Shooting 3D with my two Kodak Playsport Zx3 cameras, I think the 720/60p dual camera view looks on par with the 1080p/30p view. But that is also because after editing and 3D processing, the output of a 1080p video often ends up as a 960x1080p side by side video (as needed, for example, to upload to Youtube).

Figuring out which is best can get complicated!

Enhanced by Zemanta

3D isn’t awful – its the bad 3D that’s awful!

I went searching through Youtube this evening for 3D content and found plenty of it – and plenty of it was basically awful!

Badly misaligned left and right eye views, edge violations, poor quality 2D-to-3D conversions. Not the sort of quality that will encourage others to enjoy 3D.

It is good to see people trying to do 3D – but it will take time for new enthusiasts to learn how to shoot and process 3D correctly. As 3D hobbyists ourselves, we need to help teach others how to create good quality 3D.

Enhanced by Zemanta

Wearable Wireless 3D Body Motion Tracking

Funny, I was just thinking of a crazy consumer product where something like this could be put to use (but not saying what that is!):

The world’s first wearable wireless 3D body motion tracking system based on consumer-grade MEMS combo sensors will be on display at Electronica 2012 in Munich, Germany.

via Wearable Wireless 3D Body Motion Tracking | News | Product Design & Development.

At the bottom – huge growth is predicted in the market for “wearable wireless devices in sports and healthcare”.

Panasonic’s newest cameras to interface with iPhone and Android phones

BUT:

Panasonic currently doesn’t have plans to allow developers to create apps for its cameras but it does not rule anything for the future and will continue to evaluate the development of the connected camera market.

via photokina 2012: Interview with Panasonic • MegaPixel.

Arghhhhh. As a software engineer, I would really like to see software development kits for these embedded systems. Why not?

At the 2012 CES, a Nikon Field Engineer told me Nikon would not provide an SDK as it would enable 3rd party apps to potentially tarnish the Nikon camera’s quality. I said, “You mean like how iPhone apps have tarnished the iPhone?” Heh.

I couldn’t resist. He understood what I meant but said Nikon’s executive management was then opposed to opening up their cameras.

Which is funny because in August, Nikon announced an Android powered camera! And its a nice camera too!

Enhanced by Zemanta

A Micro Four Thirds mount camera with CCD sensors

Which means no jello in videos: No joke: SVS-Vistek makes a MFT mount camera with global shutter! | 43 Rumors.

As I understand them, CCDs read/write a frame at a time, unlike the line at a time used in lower powered CMOS sensors. Both can take great photos, but when it comes to video, CMOS results in the “jello effect” seen in handheld smart phone and even high end dSLR cameras using CMOS sensors. HOWEVER, I do not know from the story whether these sensors and cameras would be used for shooting video.

And you may be surprised at who designs and manufactures the image sensors.